Scope View
A reticle drawing with the point of impact placed at the active range — a through-the-scope preview of the hold, with working turrets.
Scope View
A reticle drawing with the point of impact placed at the active range — a through-the-scope preview of the hold, with working turrets.
Usage
- Add from the palette. Uses the reticle, focal plane (FFP/SFP), magnification range and turret click values from the active profile’s scope. Set those up on the profile’s Scope panel — see Profiles.
- The impact marker and wind band move with the solved drop and the low/high wind drift.
- The header pill shows the current magnification and the scope’s adjustment unit; the footer shows RETICLE, FOCAL and CLICK.
Controls
Controls sit in their real-scope positions around the circle, and each is size-capped so the reticle takes the growth of a larger tile.
- ZOOM — a vertical stepper to the left of the circle, one magnification step per tap, clamped to the scope’s magnification range.
- Magnify (crosshair icon, under the zoom knob) — a digital zoom into the centre of the crosshair, on top of the optical magnification. It narrows the framed field of view only; it does not change the scope’s magnification or the FFP/SFP geometry.
- ELEVATION — a horizontal stepper above the circle. U dials up, D dials down.
- WINDAGE — a vertical stepper to the right of the circle, L on top and R on the bottom.
- Reset (icon under the windage turret) — clears both turret offsets. It appears only once something has been dialled.
Turrets are dialled one click per tap and the readout shows the accumulated dial
at the click’s precision (e.g. +0.50 MOA). Steppers are used instead of a drag
tape because they stay reliable inside the scrolling/paging results screen.
Turret controls appear only when the profile’s scope has click values set.
On an SFP scope away from its calibrated magnification, a hint reads Holds valid at N× only.
Configurable
The gear adds an optional target to the view — an object of a size you know, drawn at the angle it actually subtends at the current range:
- Show target — on/off.
- Shape — From target (follows the active target’s saved shape) or a specific circle / square / diamond.
- Size and Unit (mm, cm or in) — entered and stored as typed; the widget converts to an angle.
The target is drawn at the point of impact, so dialling the turrets walks it back to the crosshair — dial until it centres and you have your solution. While a target is shown it replaces the standalone impact marker.
Output
- The reticle pattern in a circle that grows to fill the card, so a larger widget shows a bigger reticle.
- Without a target: an impact dot with a horizontal wind band spanning the low/high wind bracket.
- With a target: the target outline at its true angular size, at the point of impact.
- On a small or short tile the widget drops its title bar, control labels and footer so the scope, turrets and zoom still fit.